// NES MK1 v0.1
// Copyleft Mojon Twins 2013

// frame.h
// Custom game frame

const unsigned char game_frame [] = {
	212, 213, 218, 221, 222, 218, 225, 218, 228, 229, 218, 225, 232, 233, 233, 233, 233, 233, 233, 234, 225, 218, 240, 241, 218, 225, 218, 244, 245, 218, 225, 248,
	214, 215, 219, 223, 224, 219, 226, 219, 230, 231, 219, 226, 235,  40,  37,  44,  45,  37,  52, 236, 226, 219, 242, 243, 219, 226, 219, 246, 247, 219, 226, 249,
	216, 217, 220,  16,  16, 220, 227, 220,  16,  16, 220, 227, 237, 238, 238, 238, 238, 238, 238, 239, 227, 220,  16,  16, 220, 227, 220,  16,  16, 220, 227, 250
};

void __fastcall__ draw_game_frame (void) {
	vram_write ((unsigned char *) game_frame, 0x2360, 96);
}
